I would like to mention how hard to processed with packaging the games for all platforms, such as installing the last SDK and the format required for the targeted platform.
Therefore I would to suggest something if there is a way to update UE with some plugin or something that installs all required files for the targeted platform.
It’s annoying that such an awesome program like Unreal Engine doesn’t have such a feature.
Unreal Engine actually includes a lot of files and libraries tied to packaging from many platforms. I am sorry you are experiencing issues, and I know it is frustrating.
Game development is not a very simple field to work in, there is a lot of troubleshooting, and for Epic to make sure every file for every device is always working is a hard task. The packaging log is super helpful to figure out what issue you are experiencing. So I highly suggest that you learn how to read the error messages and how to troubleshoot properly.
In the engine folder there are some installation files / prerequisites you can run in order to setup required platform development tools.