Unreal engine stuck at 45 for compiling shaders on windows

Screenshot:

This will take anything from 5 mins to several hours, depending on your machine.

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Just want to take a moment and appreciate how the number of shaders left to compile is now listed in UE5. :slight_smile: UE4 days it was more like ‘well loading is stuck at 45 and my CPU is 100%, must be shaders’.

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