Unreal Engine stops working when running VPN Throne.

An error appears with the DerivedDataCache cache. As soon as I turn off the vpn, everything starts working

Hello @Sky_Fors ,Welcome to the forums!
I’m sharing a post that discusses this issue related to the use of VPNs in Unreal Engine.
It’s very well explained and details why the editor fails when the VPN is active.

Additionally, the post suggests several solutions and workarounds to prevent the crash, such as configuring a local cache, using launch parameters, or excluding Unreal from the VPN tunnel.

Hopefully, one of these options can help you resolve the issue!

Hope it helps!