After creating a landscape with some lighting in it i wanted to restart to create fog. UE5 now has to compile 1,309 shaders and it is taking hours. I have never had this problem before, it came out of nowhere. I have tried changing the priority in task manager but i am unable because i get an error when doing so, i do not get this error on other proccesses, whenever the error does not pop up and i do change it, it changes back to the priority it was at before and then i get the error again. Thanks for any help in advance.