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Unreal Engine sends crash report each time opened but still operates normally?

Hey, I’m running into a weird issue where each time I open unreal engine (or sometimes the epic games launcher), it will show me a screen saying that unreal has crashed but for some reason the engine still launches and I am able to operate inside of it just fine. I’m very confused why its sending me this crash report. This is the error log I get from the UE4 crash reporter:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

msctf
msctf
msctf
msctf
msctf
msctf
msctf
imm32
imm32
msctf
msctf
msctf
imm32
imm32
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_Slate
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

If anyone knows why this is occurring, please let me know.

Is this happen on a specific project only or all projects?
I think it could be a plugin which the OnShutdown function doesn’t programmed properly. Try make a new blank project.
If it still happen, try verify the engine files.

Thank you for your reply. I tried opening a blank project and it doesn’t show that error but my other project shows the error message, so I’m guessing its a plugin issue. How do I know what plugin is causing this issue?

It could be tricky. Based on the crash messages, it is related to a plugin which does create a window (either editor window or in-game window) or you can just disable plugin one by one.

Make sure to backup your project before making changes.