I have recently updated to UE5.4 and from time to time when I recompile my project, UBT starts to rebuild the engine from scratch.
It is really annoying.
Any clue on how I could solve it ?
I have recently updated to UE5.4 and from time to time when I recompile my project, UBT starts to rebuild the engine from scratch.
It is really annoying.
Any clue on how I could solve it ?
UBT memtion that SharedPCH.Core.Cpp20.h.obj.rsp was modified
before recompiling everything, might be related