Unreal Engine RawInput Plugin only working for the first time

Hey!

I set up the RawInput Plugin to work with my Joystick (Thrustmaster). After I created a new project, activated the plugin, set up the binding in the Project Settings (using VID, PID, etc), and created a simple Script to print messages to the screen, after pressing a button, everything works fine. When I then close the project and reopen it, the binding is broken. I just can’t get any Input Events from the Joystick. Creating a blank new project works again.

Does anyone have an idea on how to fix this weird issue?

Best wishes