Unreal Engine Question newbie

Is it possible to make 3d games entirely with blue prints. I dont know c++ and i have found blueprints to be easy.
So can i make a fully functional game without using c++ is it possible or do u need to learn c++.

Yes, it’s possible to create entire games with blueprints :slight_smile:

No you can create a complete game only in blueprint.

It’s a bit more expensive resource wise and you are a bit more restricted regarding some features and especially when it comes to networking or connecting to a database.
But gameplay wise you can create most games. Not all. Some require you to do C++. But with a shooter, platformer, some racing games, rts or something like TD you should be fine for the largest part.

so is it possible to create some stuff in blueprints and some in c++.

Yep, you can use a combination between both. e.g in my team the c++ programmer sometimes creates features that were made with blueprints + C++ so that the artists can easily use the new system :slight_smile:

Hello guys i had some things to ask the community.

I am only one single guy making games and used unity,libgdx and cocos2d-x so far for my games. Never made a game with unreal. I find unreal even with blueprints confusing. I checked YouTube tutorial already. Even after that i get lost in unreal. It seems unreal engine is too much one person. It is more made for than one single guy making games.Also the things that take 5 mins in others takes 15 mins in unreal. My main focus of games are also 2D. 2D seems Negligent in unreal. Unreal seems like too much for one person. The engine is great.

How can i make games with unreal in reasonable time and be less confused about it? It seems a mountain to me atm.

Please be honest with your answers. Thanks. I am wondering if i should invest time in it.

You will have to learn the basics. After that it shouldnt be a problem to create a game in a reasonable time. :wink:
Just take a look at https://wiki.unrealengine/Videos https://wiki.unrealengine/Main_Page https://docs.unrealengine/latest/INT/ and start with a small project -> best way to learn the engine. When you have any kind of problems, just post a thread into the forum so that we can help you. :slight_smile:

To add onto that… Unreals 2D support right now is not the best. The engine is heavily focused on 3D games and for some things in 2D it feels a lot like you’re running up the hill.
There is quite a large overhead as well. As much as I love Unreal if you want to do a purely 2D game type of side scroller or something like that which is not using the collision system, the physics, the particle system and the 3D map space then Unity might be the better way to go at this moment.

Unreal offers a lot. But it’s mainly focused on 3D applications and games rather than 2D once.