- If I’m using PyCharm as my IDE (instead of the UEPy editor window), where do I find the modules to be imported so I can get intellisense (eg the unreal_engine module)?
- This might be a dumb question, but I’ve never used embedded python before. How would I go about adding importable modules if using the embedded python (since that seems to be the only way I can get UEPy to work on our setup)?
- I seem to be unable to properly import modules from the Scripts folder. The import statement goes off without a hitch, but I can’t actually access any of the functions defined within.
LogPython:Error: module 'CreateMaterialInstance' has no attribute 'TestFunc'
LogPython:Error: Traceback (most recent call last):
LogPython:Error: File "<string>", line 20, in <module>
LogPython:Error: AttributeError: module 'CreateMaterialInstance' has no attribute 'TestFunc'
3a. I ran across this because I’d like to group context menu items together, either by broad category, or under the company/project name, but after closing a section when registering, I’m unable to add on to that section (passing the same name just creates a brand new section with the same name). In order to get around this I was planning to have a single script to handle registering all the context menu entries, by importing the relevant modules and calling the relevant functions.