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Unreal Engine Programmer Opening/Los Angeles, Ca

Game Engine Programmer

We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety of projects. The Unreal Engine is the primary development focus, but familiarity with other game engines is desired.
Responsibilities:

Build amazing VR games and experiences
Help develop flexible tools, pipeline and workflow for game engine projects
Develop tools to improve asset transfer between game engine and 3rd Party Software packages
Keep up to date on emerging game engine technologies
Support multiple game engine projects for a variety of delivery platforms
Assist with asset integration into game engine, balancing artistic integrity and performance
Assist with development & maintenance of technical design documentation
Provide & assist in the generation of accurate development time estimates
Constantly explore, test, and evaluate new optimization and quality improvement techniques
Collaborate with a multi-disciplined (Art, Animation, TD, Production, etc,) team, including off-site member
Essential:

Bachelor’s or Master’s degree in Computer Science
Extensive experience with the Unreal Engine
Minimum 3+ years game industry programming experience
Extensive experience with C++ programming language and debugging
OOD team software development experience
High- Level game engine programming experience
Experience working on published AAA titles
Solid understanding of algorithms, physics and math
Identify technical and developmental risks/obstacles and generate creative solutions to those challenges
Able to think creatively and resolve technical challenges and limitations
Technical proficiency and understanding of game engine shader creation, texturing and lighting
Understanding of graphics, audio/video, networking, memory handling, script compilers, I/O
Able to remain calm and confident in a fast-paced environment
Able to work within a team as well as self-direct under your own initiative
Excellent communication skills at all levels, both on a technical and creative basis
Desired Skills or Experience:

Experience with Unity and/or other game engines
Experience with Augmented Reality SDKs
Mobile game development experience
Rigging experience with Maya and game engines
Proven high level of Python & Mel experience

If interested please send your CV to stevenwilliams@flwint.net