That was it. Substance Designer/Painter plugin was causing the problem. I think it’s worth pointing out that even though I disabled the plugin when asked while trying to open it in the UE4 Editor it doesn’t remove it from the project file.
http://s33.postimg.org/y3mmcwekr/Image1.jpg
I like sequencer and ability of recording gameplay although it is still quite messy and have problems, the one on which I came across is
…project from version 4.11.2 recorded gameplay, in the editor looks fine, but when we want to render ,something is messed up like it does not take into consideration all rotation… I hope it will not be hard to fix
Ahem, GoogleVR will work in next preview and release version, I presume?
I bought Nexus 6P to test daydream after your stream and now I am extremely disappointed ~_~
Headstart, heh.
Yeh we both did that but it didn’t download the source. They’ve recently added a new option to the Launcher when downloading though, so it works now. For some reason you needed Starter Content and Templates for the source to download.
I saw somewhere that the is fixed and introduced a new setting to help tune it p.NetEnabledListenServerSmoothing . Not sure what the trade offs are may need a dev or support member to help clarify.
It has returned, my .cpp files are gone again. I guess I’ll install starter content or something I don’t need temporarily.
Edit: Noticed when installing something else there’s now “Engine Source”, I take it that the .cpp are now optional and I just need that then. Hah, sorry! You can ignore this.