There is Unreal Engine 5 plugin that I plan to keep public on GitHub and distribute it on Unreal Marketplace.
I want to license the plugin under MIT license, and if it is allowed, how do I make an attribution
to the Epic Games? Do I need to? Unreal Engine EULA states that:
You agree to retain the copyright, trademark, and other proprietary notices and disclaimers of Epic as they appear in the Licensed Technology.
If a Product you develop under this Agreement has credits, you must place the following notices in the credits
My plugin does not have credits, only a license file.
Thanks in advance.