Unreal Engine Obj Sequences

Hi everyone! I was wondering if anybody had experience with OBJ Sequences.

I have a test footage of 40 frames, obj + texture, it’s made using photogrammetry.
1 frame = 1 obj. The current workflow is to just import them as they are and manually turn them on/off in the sequencer, but we are planning to create longer footage, and doing it manually can take a lot of time, so I thought to ask for help or a direction.

We tried Blender, with geometry nodes I exported the Alembic file, but the problem is that it loses UVs and textures as it uses instances. Also, tried to use ChatGPT and create automated scripts for different methods and formats, but nothing worked.

So far, I understood that in this case using a sequence is the best solution, and I was wondering if there is a way to automate that.
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