[=domi109;236396]
I tested Unity 5 all evening, it’s still as bad as it always has been.
Unity 3D is nowhere near a competition to Unreal Engine 4, but a tinker toy (it’s a fact).
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I guess it all depends on what you use the various engines for or what you expect from an engine. For instance not being able to customise your splash screen is a deal breaker for me … but others might not see it as that.
I think both have their good points and bad points but as everything in life, use the right tools for the right job. I tried Unity after I left Torque 3D and it didn’t have the right fit for my needs, Unreal Engine on the other hand fitted my needs perfectly and the price (at that stage) was workable. Obviously I am comparing the FREE version of Unity with the paid version of Unreal (at that stage). The paid version of Unity was out of my price bracket.
Initially the learning curve on Unreal was much higher than I anticipated … but now I look back at how productive you can be in Unreal and how rapidly you can prototype something … is not something I could have achieved with Torque 3D or Unity.
Others will feel differently and a large portion will come try out Unreal and then go back to Unity or another engine because it is what they are comfortable with. All I can say to the new comers is: stick it out with Unreal … you will be greatly rewarded once you get the hang of it … and the community is always here to help.