Unreal Engine need a build in 3D NAVIGATION for Flying AI please.

Hello, If someone at Epic see this,
I think it’s time to add a build in 3D navigation system for Flying AI in the engine. I’m working on a drone survival game and I have space combat and a lot of flying robots and drones. The only option that I have is the plugin call ‘Don’s 3D pathfinding’ which is free on the marketplace, but this plugin is not updated for newer version of unreal. Even you manage to make it work, you won’t be able to package the game or the package build won’t run.
I found another external source who made an Unreal 3D nav plugin for flying AI, but they ask 2000$/year for a indie licence which don’t make any sense.

I know you guys are working on other stuff for newer version of the engine, but we really need a 3D navigation system for someone like me who’s not a good programmer.

Ty :slight_smile:

You do not need to necessarily use unreal’s ai system. You could just create your own in blueprints.