Unreal Engine Multiplayer Player İndex

How can we retrieve the player index in multiplayer in Unreal Engine?

Hey there @Ramazanmert90! So player index is used for local clients, that value is (mostly) useless for online multiplayer games. So for local games you’d use a node like Get Local Player Controller ID:
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for online multiplayer games you would use their player ID, but this isn’t sequential, it’s generated when they connect, so if you want them to be sequential, you’ll have to assign them your own index on your own custom array.

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