Amazing job!! Congrats!!
I tried the sample and it worked perfect!
I´m very interested in the next step which is to import my own customized fbx head into the project.
I have tried to do that without success. I followed all the steps in the original doc and the video.
Can you please give us a clue how can we import our own models to the example?
Is there another doc where we can find that out besides the original doc:
https://docs.unrealengine.com/en-us/…R/FaceARSample ?
I will really appreciate any clue or tip to get the work done.
We create our own 3d characters and need to implement facial capture in real time.
We are using Unity but we are trying to switch to Unreal.
Thanks in advance!
Robert.