Unreal Engine Livestream - GDC 2019 Postshow - March 28 - Live from HQ

in the sequencer control rig… will i be able to make an anim adjustment within an anim?.. say someone is walking down a path, and their foot goes thru a rock… can i lift the foot over the rock and continue within the same ‘walking’ anim, or would i have to make a whole new anim and place it at that spot… i know, i’m not quite awake yet (smile)