Unreal Engine Linux Editor Questions

I have a few questions about the Linux version of the Unreal editor.

  1. Does anyone know what the plans are for deploying to Windows from Linux? Will the planned increased Vulkan support be part of this effort?

2.Has anyone ran into crashing and odd behavior from the editor after placing a grid widget in UMG and then scrolling the number of columns to something rather high?

  1. Are there any comparability issues when trying to open an Unreal project made in Windows in the Linux editor or vice versa? ( I had issues with this myself but I am not sure if it was a comparability issue or maybe the project was corrupted? )

Any info would be appreciated.