I’m gonna start learning unreal engine 4, for sake of being a LEVEL DESIGNER.
How should i start learning UE4? You know i started learning 3ds max modeling and texturing like the workflow down below.
I worked on modeling and UVing and map-baking at the same time and when i got enough knowledge, i started to create textures and maps in Quixel and then making materials for my own 3d models in Unreal engine4…
then how should i start learning Unreal Engine? I know there are a lot of grounds to cover! like Lighting and Post-Processing, Landscape Design, Audio, working with assets, Creating materials and so on…
which i should start to learn first?
I mean is there an standard workflow? for example
- learn landscape design
- learn importing assets
- Learn Lighting
- Learn post processing and so on…
Could anyone suggest a learning path?