Everytime I launch a unreal game it crashes. This is the code that comes up. I reset my computer to a earlier version and it works fine but then i use it for like 2 days and it crashes again. Started with the new updated UE4.
Access violation - code c0000005 (first/second chance not available)
UE4Editor_D3D11RHI!FD3D11DynamicRHI::InitD3DDevice() [d:\build++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:1344]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::Init() [d:\build++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:875]
UE4Editor_RHI!RHIInit() [d:\build++ue4\sync\engine\source\runtime\rhi\private\dynamicrhi.cpp:185]
UE4Editor!FEngineLoop::PreInit() [d:\build++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1818]
UE4Editor!GuardedMain() [d:\build++ue4\sync\engine\source\runtime\launch\private\launch.cpp:127]
UE4Editor!GuardedMainWrapper() [d:\build++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
UE4Editor!WinMain() [d:\build++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll