Hi everyone, so I’ve been having this issue for a bit over a month now and nothing seems to help me fix it. So I downloaded Unreal Engine a bit over a month ago and the installation and all that went fine. So when I load up UE I begin making a terrain, when I get to texturing it (or if I manage to texture it) UE cracks it and crashes or sometimes it completely freezes my computer. I have an Alienware M17 Laptop so its pretty powerful. I just don’t understand why I’m having all these issues with it.
I hope someone can help me with this. It is highly frustrating as you could imagine.
Hi sorry about the late reply but I put the picture up at the top of the page. I used layer blend nodes for each of the textures with a landscape coords node for tiling.
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - ‘INTERNAL_ERROR’)