Quick question this project was created with the 5.5.1? Or was created with a previous version and anyone did the updated? Do you know the original version of this project?
If you want a quick solution for this. What you can do is get the value of the integer use the operator + and set the new value in the variable.
Game was created 2 weeks ago in my lab.
Same version - same student.
Unfortunately, the same thing happened last year. Game Compiled one day and not the next.
Why are macros missing only a few PC, not all?
I like your work around - but that is confusing for students. Would like a solution/reason of why the macros go missing.
If you have broken an unreal macro by accident, you could consider verifying the engine from the epic launcher. It may rebuild broken internal logic of the macro.
Anywhere a math macro is used, the code no longer compiles. Students are getting numerous compilation errors.
Would like to know how to get the math operations back.
What do you mean by multiple users with one executable? It other people use the engine it’s no problem as long as they don’t delete the built in macros (they are user editable!)
The macros need to be restored in each instance of the engine install.
So if you have a lab with 15 computers then you would need to go up to each pc => find their engine install path => copy over the missing macro into the target folder inside of the engine.