Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

I Have this problem…can anyone help me.
notice: Fortnite and other games crash also I think it is related. and I really need help

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Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)

UE4Editor_D3D11RHI

UE4Editor_D3D11RHI

UE4Editor_D3D11RHI

UE4Editor_D3D11RHI

UE4Editor_D3D11RHI

UE4Editor_RHI

UE4Editor_Renderer

UE4Editor_Renderer

UE4Editor_Renderer

UE4Editor_Renderer

UE4Editor_Core

UE4Editor_Core

UE4Editor_RenderCore

UE4Editor_RenderCore

UE4Editor_Core

UE4Editor_Core

kernel32

ntdll

I had the same problem when I clicked on some materials and textures.

What worked for me was closing Steam and reopen UE4.

It seems like Steam or something from Steam is in conflict with my Unreal Editor. :))
I would really like to see an explanation from a dev to that. :))

I am only using the UE4 editor and I keep getting this error? I do have an NVIDIA graphics card but I have not ever had this problem before with 2 years of development. Trying to use Composure plugin in 4.25

any insight?