Unreal engine how to put play to a level sequencer from C++ "get an ALevelSequenceActor from the scene in c++"

Tutorial in Spanish showing the procedure to solve this problem.

Things to keep in mind
in build.cs in PublicDependencyModuleNames.AddRange
add “LevelSequence”, “MovieScene”

declare the variable with forward declaration in the .h file

Include modules with symbols <> instead of “”. with this operation you should be able to search for it in the scene and make it work

When you do that if you have autocomplete problems or the errors mentioned above, delete the content inside the “Binaries” and “Intermediate” folder in your project files. WHAT’S INSIDE, not the folders
Also delete the .sln

Then regenerate the Visual studio files by right clicking on the unreal icon

and ready problem solved!.

Project source code on github in case you want to see it

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