Hello!
I would like to ask you that I’m making a game where the character wears a helmet (a suit) and the player plays from an internal view. How can I make it so that every sound in the game, footstep sound, door opening sound, monster sound sounds as if you hear it through the helmet, in English it’s a bit muffled. Is there any way to do this globally, so that all sounds get some effect? The other thing is, how can I create a HUD as if the character is wearing a helmet? That even shakes a bit when moving. (Both would be similar to the Lethal Company.)
Many Thanks!