Unreal Engine github master branch fails to compile in VoidLinux

Hi,

The platform is Voidlinux Rolling Release with kernel v5.4.144 with gcc (not musl).

Both ./Setup.sh and ./GenerateProjectFiles.sh run without a glitch. While trying to compile with make,

$ make
bash "/home/zenny/Downloads/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh" CrashReportClient Linux Shipping
Fixing inconsistent case in filenames.
Setting up Mono
Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe CrashReportClient Linux Shipping
Using 'git status' to determine working set for adaptive non-unity build (/home/zenny/Downloads/UnrealEngine).
Creating makefile for CrashReportClient (no existing makefile)
Creating makefile for UnrealHeaderTool (no existing makefile)
Waiting for 'git status' command to complete
Terminating git child process due to timeout
------- Build details --------
Using toolchain located at '/home/zenny/Downloads/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu'.
Using clang (/home/zenny/Downloads/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '11.0.1' (string), 11 (major), 0 (minor), 1 (patch)
Using bundled libc++ standard C++ library.
Using lld linker
Using llvm-ar : /home/zenny/Downloads/UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v19_clang-11.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar
Using fast way to relink  circularly dependent libraries (no FixDeps).
------------------------------
Parsing headers for CrashReportClient
  Running UnrealHeaderTool CrashReportClient "/home/zenny/Downloads/UnrealEngine/Engine/Intermediate/Build/Linux/B4D820EA/CrashReportClient/Shipping/CrashReportClient.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="/home/zenny/Downloads/UnrealEngine/Engine/Programs/UnrealBuildTool/Log_UHT.txt"
make: *** [Makefile:387: CrashReportClient-Linux-Shipping] Error 3

Any inputs how to overcome this situation which resembles with UnrealEngine 4.26 fails to compile on Ubuntu 18.04 - Getting Started & Setup - Epic Developer Community Forums? Thanks.