Unreal Engine games are crashing.

I don’t know if this is the right place to ask, but I will ask anyway because I am desperate.
I bought my computer in February this year, and since then, I haven’t had any issues with Unreal Engine games. On November 30th, I purchased Squad and Six Days in Fallujah, and until December 20th, I experienced no performance loss or errors in these games. However, on December 20th, after playing Squad for 15-20 minutes, I encountered the error that I’ll include a photo of below. Hoping it would resolve itself, I decided to wait. During this time, I tried playing Six Days in Fallujah, but after 15-20 minutes of gameplay, I encountered the same error in this game as well. Since that day, I have been consistently getting the same error.

I have tried several solutions:

  • Uninstalled and reinstalled the GPU drivers, and also attempted to roll back to older versions.
  • Updated all motherboard-related drivers via Asus Armoury Crate.
  • Verified the game and system files.
  • Checked for Windows updates.
  • Ran a FurMark test to check the GPU, which returned a minimum of 45°C and a maximum of 71°C (I don’t think there’s an issue with my GPU since other games run without problems).
  • Disabled my antivirus program and attempted to play.

No matter what I do, the same error persists. Has anyone encountered this issue before?

This is the crash I have been getting from the games.
Loginld:418c695c4641c47082d6e1a070750315
EpicAccountId:049743670e324c7a9acf2aeb8a12fc11
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000017a43a66938
SquadGame
SquadGame
SquadGame
SquadGame
SquadGame
SquadGame
SquadGame
SquadGame
SquadGame
kernel32
ntdli

So, this is not really the place to ask, but I’ll at least answer your question.

Newer Unreal Engine versions are less stable compared to other engines, and have lower compatibility with drivers, hardware, OS software etc. so oftenly something goes haywire between the engine and the machine causing it to crash.

Additionally, developer mistakes and lack of testing can cause the game’s code to crash the game (for example infinite loops) and smaller game studios such as SDIF developers have less time to test their game and to fix bugs and reasons for the crashes.

It is us, not you.