Hi,
I’m trying to use UE for creating of image dataset to train a neural network.
To solve this task I need to create a series of scenes. Each scene should be captured by screenshot in RGB and then as binary masks.
I thought I almost got there:
1 I’m creating a scene using python script and giving each object of interest a tag.
2 Taking a screenshot using unreal.AutomationLibrary.take_high_res_screenshot
3 Filtering by tag I’m re-painting all “targets” to glowing white and the background to matt black, by reassigning materials
4 Taking another screenshot of a “mask”
But unfortunately, this is not how the automation task scheduler works.
Could someone guide me in which direction should I dig to generate a series of scenes in one code execution?
Thanks