Unreal Engine Error

Assertion failed: InHashSize > 0u && InHashSize <= 0x10000 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\HashTable.h] [Line: 489]

0x00007ff8adb04d75 UnrealEditor-RenderCore.dll!THashTable<TMemoryImageAllocator<0> >::CopyUnfrozen() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\HashTable.h:473]
0x00007ff8adafcac5 UnrealEditor-RenderCore.dll!TStaticGetTypeLayoutHelper<THashTable<TMemoryImageAllocator<0> > >::CallUnfrozenCopy() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\HashTable.h:631]
0x00007ff8a4d207a7 UnrealEditor-Core.dll!Freeze::DefaultUnfrozenCopy() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Serialization\MemoryImage.cpp:891]
0x00007ff8a4d207a7 UnrealEditor-Core.dll!Freeze::DefaultUnfrozenCopy() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Serialization\MemoryImage.cpp:891]
0x00007ff8a4d31487 UnrealEditor-Core.dll!FMemoryImageResult::LoadFromArchive() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Serialization\MemoryImage.cpp:1729]
0x00007ff8adbcef33 UnrealEditor-RenderCore.dll!FShaderMapBase::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderMap.cpp:192]
0x00007ff8ad993cc1 UnrealEditor-RenderCore.dll!FGlobalShaderMapSection::CreateFromArchive() [D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\GlobalShader.cpp:568]
0x00007ff89fe7f873 UnrealEditor-Engine.dll!CompileGlobalShaderMap() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:9967]
0x00007ff7f822e99a UnrealEditor.exe!FEngineLoop::PreInitPreStartupScreen() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3365]
0x00007ff7f821e120 UnrealEditor.exe!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:136]
0x00007ff7f821e42a UnrealEditor.exe!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff7f82218a4 UnrealEditor.exe!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff7f82370c4 UnrealEditor.exe!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
0x00007ff7f823a37a UnrealEditor.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ff96470259d KERNEL32.DLL!UnknownFunction

Hello Everyone I am Getting this error and i am unable to work because my engine is only open for 2 to 3 min then it crashes and give this error.

If anyone know the solution please help .

Hello there @AlokAen5134G!

Your provided logs correspond to general engine failure. From other similar threads, the best course of action is to go for a clean slate. Reinstall the launcher, the engine, and create a clean project. Additionally, switch your video drivers to studio drivers, as they are the most stable ones for development.