I’m frustrating! I don’t know what caused the Problem but i think since I added foliage to the Game!
Well everything worked perfectly but now when i click on play the grafics are AWFULL really horrible how can i fix that?
It looks really ugly like… pixly
Hello CO-der,
I have a few questions for you that will help narrow down what issue is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed list of steps to reproduce this issue one our end?
- Could you provide screen shots of any blueprints/settings that may be involved with this issue?
- Could you check to make sure that your engine scalability settings have not been turned down?
Check your Engine Scalability Settings in Settings > Engine Scalability Settings and set it to Epic to check.
If this was your problem, you can find more info here: Scalability Reference | Unreal Engine Documentation
Yea! Engine Scalability Settings to Epic made it a lot better!
But i think its still not that good than it was before the problem appeared.
Btw i never touched the Engine Scalability Settings so, I havent caused the Problem. Who was it then?
Hello CO-der,
There is a check box in engine scalability that tells it to automatically change the settings to ensure good performance.
Hey ,
i don’t really care about Performance I just want the Max. Graphic / Quality
You can set the engine scalability to Epic settings (not Auto) and you can uncheck Monitor Editor Performance.