Unfortunately there is no official UE4 documentation anywhere on climbing.
Maybe you guys can just type out a quick, dirty explanation of what I should be using in UE4 to make the most basic, simple climbing system.
These are my animations:
As you can see, all the animations are unique to a static height. I don’t need a fancy dynamic ledge system or anything.
I just need to get my foot in the door, can you guys just give me any basic information on how to achieve this?
https://docs.unrealengine.com/latest/INT/Search/index.html?q=climbing&x=0&y=0 - No official information on climbing unfortunately.
Thanks for your time!