Unreal Engine Delta Mush Problem

I Can’t Seem To Get The Same Deformation For My Char As I Get In Maya Once My Char Has Been Delta Mushed, This Is Big Problem, Since I Use Techniques to Weight Paint Rather Then Actually Wasting Valuable Time, If You Have Overcome This Or If This Issue Could Be Fixed, That Would Be Great, Cool!

Ok, Just Bake Delta Mush Deformation