Unreal Engine Crayon-like Outline

Update:
So, I manage to achieve somewhat of a jagged outline by using a texture.

The method of outline I use was applying an overlay material (UE5.1 new feature) to an actor, so basically no post processing is needed.

Settings

Here is a preview of the material:

This is where I got stuck again, I couldn’t manage to crunch the jagged outline any smaller. Any experts know of how to fix that?