Unreal Engine crashing when loading a project - stops at Engine/EditorResources

This is not a crash, but freeze. I’ve see in couple of times, but in the bacground engine would compile shaders. So all you have to do is wait. Sometimes wait for a long time. If you check the logs in the logs folder, you will probably see that it constantly gets updated. After it has loaded for the first time it should then start to work normally. If it crashes, this will dissapear, and you will see crash reporting window.