Just installed unreal engine and I’m ALREADY Getting a crash. Does anybody know how I can fix it?
LoginId:0a99c8344e1e3149de3862a9a6527edd
EpicAccountId:b6adc0724fdb41b4853d0e8184f5f531
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address
0x00000000000013c0
UnrealEditor_D3D12RHI!FD3D12DynamicRHI::ForEachDevice<<lambda_762638365ede5ffd1bc67878f367e6aa> >() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:726]
UnrealEditor_D3D12RHI!D3D12RHI::TerminateOnGPUCrash() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:756]
UnrealEditor_D3D12RHI!D3D12RHI::VerifyD3D12Result() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:866]
UnrealEditor_D3D12RHI!FWindowsD3D12Adapter::CreateCommandSignatures() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Device.cpp:1766]
UnrealEditor_D3D12RHI!FD3D12Adapter::InitializeDevices() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Adapter.cpp:1114]
UnrealEditor_D3D12RHI!FD3D12DynamicRHI::Init() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Device.cpp:1171]
UnrealEditor_RHI!RHIInit() [D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\DynamicRHI.cpp:343]
UnrealEditor!FEngineLoop::PreInitPreStartupScreen() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:2820]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:154]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282]
UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll