I’m making a game with a few other colleagues and in order to tackle our open-world map, i create flat planes for the model when its out of view. What is happening, is when i import it manually in UE4 as a LOD it goes to load but then crashes and gives me this:
MachineId:3956FFC34F5B50D1EAFA4DA8E1A7DB82
EpicAccountId:90bac504f342400e889bce15bbff85ef
We apologize for the inconvenience.
Please send this crash report to help improve our software.
I also get a error stating that when i import my level of detail fbx’s that it couldn’t import the fbx but works fine when i import them and manually do it in unreal engine , apart from this plane that causes it to crash
I’v done more fiddling around and have found out that if you import more then 4 LODs including LOD0 Main Mesh it crashes