There is no need to use it as it will display more accurate errors about your current problem.
Ok
Now this error is coming-
LoginId:a8fe8e6941b8bdcdd0a4aeb3e6d85804
EpicAccountId:d09d84c33d8c4c7aa27d92101623ada9
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
UnrealEditor_FirstCppGame_9365!ACPP_PlayerCharacter::CheckInteract() [C:\Users\Divya\OneDrive\Documents\Unreal Projects\TheEvilMannequin\Source\FirstCppGame\CPP_PlayerCharacter.cpp:425]
UnrealEditor_FirstCppGame_9365!TBaseUObjectMethodDelegateInstance<0,ACPP_PlayerCharacter,void __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [D:\EpicGames\UE_5.0\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:594]
UnrealEditor_Engine!FTimerUnifiedDelegate::Execute() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Public\TimerManager.h:51]
UnrealEditor_Engine!FTimerManager::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:925]
UnrealEditor_Engine!UWorld::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1595]
UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1777]
UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:474]
UnrealEditor!FEngineLoop::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5215]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:183]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330]
UnrealEditor!__scrt_common_main_seh() [d:\a01_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
You can get the code line number by this website-
Just copy and paste the code file that I gave you on the first message.
Looking forward to the solution, thank you.