Since last week, while I was still working on UE 4.17, my Unreal Engine started to crash.
I open my project normally, and like 5 minutes or less after I start working, if I open a context menu it crashes. Then if I open a project again it will crash on the first context menu I open. After that everytime I initialize the Unreal Engine it will crash instantly, and if I try to open a project directly it will freeze as soon as it starts. And it keeps like that until I restart my PC, then it starts all over again.
I will leave an Unreal Engine crash log and a Windows crash log here so you can help me.
Unreal Engine crash log:
> LoginId:f2c08b8f4bb3e64d37e0778c402eaccd
> EpicAccountId:f59b96fc328042bdb9fffba4de7e9b22
>
> Assertion failed: (Index >= 0) &
> (Index < ArrayNum)
> [File:D:\Build\++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Core\Public\Containers/Array.h]
> [Line: 610] Array index out of bounds:
> 0 from an array of size 0
>
> UE4Editor_Core!FDebug::AssertFailed()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:414]
> UE4Editor_SlateCore!SWidget::ExecuteActiveTimers()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1000]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:869]
> UE4Editor_SlateCore!SOverlay::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SPanel::PaintArrangedChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
> UE4Editor_SlateCore!SPanel::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SPanel::PaintArrangedChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
> UE4Editor_SlateCore!SPanel::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SPanel::PaintArrangedChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
> UE4Editor_SlateCore!SPanel::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SOverlay::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SPanel::PaintArrangedChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
> UE4Editor_SlateCore!SPanel::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SCompoundWidget::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
> UE4Editor_Slate!SScrollBox::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:985]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SCompoundWidget::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
> UE4Editor_Slate!SBorder::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:85]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!SCompoundWidget::OnPaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:899]
> UE4Editor_SlateCore!FSlateWindowElementList::FDeferredPaint::ExecutePaint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:830]
> UE4Editor_SlateCore!FSlateWindowElementList::PaintDeferred()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:855]
> UE4Editor_SlateCore!SWidget::Paint()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:958]
> UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1233]
> UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1322]
> UE4Editor_Slate!FSlateApplication::PrivateDrawWindows()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1473]
> UE4Editor_Slate!FSlateApplication::DrawWindows()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1190]
> UE4Editor_Slate!FSlateApplication::TickApplication()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1777]
> UE4Editor_Slate!FSlateApplication::Tick()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1595]
> UE4Editor!FEngineLoop::Tick()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3378]
> UE4Editor!GuardedMain()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\launch\private\launch.cpp:166]
> UE4Editor!GuardedMainWrapper()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
> UE4Editor!WinMain()
> [d:\build\++ue4+release-4.18+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
> UE4Editor!__scrt_common_main_seh()
> [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
> kernel32 ntdll
Windows crash log:
> Assinatura do problema: Nome do
> Evento de Problema: APPCRASH Nome do
> Aplicativo: UE4Editor.exe Versão do
> Aplicativo: 4.18.1.0 Carimbo de
> Data/Hora do Aplicativo: 5a0a9877
> Nome do Módulo de
> Falhas: UE4Editor-Slate.dll Versão
> do Módulo de Falhas: 4.18.1.0
> Carimbo de Data/Hora do Módulo de
> Falhas: 5a0a988e Código de
> Exceção: c00000fd Deslocamento de
> Exceção: 00000000000c2eca Versão do
> sistema
> operacional: 6.1.7601.2.1.0.256.48
> Identificação da Localidade: 1046
> Informações Adicionais 1: 555f
> Informações Adicionais
> 2: 555f9974e36d39b6c9769b4db043a3e5
> Informações Adicionais 3: 01d6
> Informações Adicionais
> 4: 01d645c6c6dca8e170a38088a28eaa8d
>
> Leia nossa declaração de privacidade
> online:
> http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0416
>
> Se a declaração de privacidade online
> não estiver disponível, leia nossa
> declaração de privacidade offline:
> C:\Windows\system32\pt-BR\erofflps.txt
EDIT 1: It takes longer to crash if Google Chrome is closed.
EDIT 2: Computer Specifications:
Processor: Intel(R) Core™ i7-7700K CPU @ 4.20GHz
Video Card: NVIDIA GeForce GTX 1060 6GB
RAM: 16 GB
Operating System: Microsoft Windows 7 Professional Edition Service Pack 1 (build 7601), 64-bit