As said in the title, Ive looked around and found similar issues occurring when loading into ue5 and also when getting references that calls something that isnt in memory. In my case however I have an actor that causes this issue when overlapping with anything. Ive created a duplicate and removed literally every single piece of code thats in the actor and yet it still causes this issue when overlapping. This actor is based on a parent class but the parent class does not have the same issue and I cant see why this specific actor would cause any issue, especcially since i have two other actors also based off the parent class that dont have any issue.
Ive tried restarting my pc, updating my graphics card drivers, and resetting all nvidia control panel settings to default.
Heres the full code
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000002d0
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Any help appreciated