Good morning,
I’m on a Gigabyte G5. I have excellent gaming performance. The PC has excellent ventilation so the heat level is around 80-90° maximum or 95° in the most extreme cases (Rare)
With Unreal Engine, I’m usually around 85°
(I am currently in a room with a relatively neutral temperature).
I recently changed the thermal paste, it cools even better. I’ve never had such a problem with Unreal Engine unless something goes wrong in the project, which I doubt since this type of problem happens to other people too.
For the PSU it seems totally fine to me, I never had any FPS loss or anything. On GTA5 I am in full ultra and the PC runs at 95° without problem but the processor goes into “Thermal Throttling” but no loss, the management is extremely well done.
I’ll see what I can do with what you told me but I don’t think it will do much.
I seem to have noticed that the problem would be that when I do not compile and I launch the game directly without having done the compilation, I then have a crash.
It’s as if Unreal Engine, when compiling the game (which it does), did too much intensive computing and gave Windows error 41… A sort of power surge on Unreal’s part