Unreal engine crash

Hey! My Unreal Engine crashes all time. I don’t know why, but this is a big project :expressionless: Now I can’t to anything, Once my unreal project loads after 5 seconds it auto closes with crash report.

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Assertion failed: Usage->ChannelUsage[Allocation.WeightmapTextureChannel] == nullptr || Usage->ChannelUsage[Allocation.WeightmapTextureChannel] == Component [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Landscape/Private/LandscapeEditLayers.cpp] [Line: 1886]

UE4Editor_Core
UE4Editor_Core
UE4Editor_Landscape
UE4Editor_Landscape
UE4Editor_Landscape
UE4Editor_Landscape
UE4Editor_Landscape
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

ever solve this, same issue :frowning: