My engine crashes every time when I open it. The report says:
Assertion failed: !GRHIGlobals.IsRHIInitialized || !GRHIGlobals.SupportsRHIThread [File:Runtime/RenderCore/Public/RHIStaticStates.h] [Line: 99]
Unknown() Address = 0x194191ec4 (filename not found) [in libsystem_c.dylib]
Unknown() Address = 0x194191c4c (filename not found) [in libsystem_c.dylib]
_Py_PyAtExit Address = 0x31395e59c (filename not found) [in libpython3.9.dylib]
fatal_error Address = 0x31395e3f8 (filename not found) [in libpython3.9.dylib]
Py_ExitStatusException Address = 0x31395e360 (filename not found) [in libpython3.9.dylib]
Py_Initialize Address = 0x3138a4208 (filename not found) [in libpython3.9.dylib]
FPythonScriptPlugin::InitializePython() Address = 0x312c353cc (filename not found) [in UnrealEditor-PythonScriptPlugin.dylib]
FPythonScriptPlugin::StartupModule() Address = 0x312c34d08 (filename not found) [in UnrealEditor-PythonScriptPlugin.dylib]
FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, ELoadModuleFlags) Address = 0x10896443c (filename not found) [in UnrealEditor-Core.dylib]
FModuleDescriptor::LoadModulesForPhase(ELoadingPhase::Type, TArray<FModuleDescriptor, TSizedDefaultAllocator<32>> const&, TMap<FName, EModuleLoadResult, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FName, EModuleLoadResult, false>>&) Address = 0x104f7c7c4 (filename not found) [in UnrealEditor-Projects.dylib]
FPluginManager::TryLoadModulesForPlugin(FPlugin const&, ELoadingPhase::Type) const Address = 0x104f9eb9c (filename not found) [in UnrealEditor-Projects.dylib]
FPluginManager::LoadModulesForEnabledPlugins(ELoadingPhase::Type) Address = 0x104fa17f4 (filename not found) [in UnrealEditor-Projects.dylib]
FEngineLoop::LoadStartupModules() Address = 0x104cdaa44 (filename not found) [in UnrealEditor]
FEngineLoop::PreInitPostStartupScreen(char16_t const*) Address = 0x104cd5fac (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x104cc2fc8 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x104cdeafc (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x1087e54ac (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x19532353c (filename not found) [in Foundation]
Unknown() Address = 0x1942d3fa8 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x1942ceda0 (filename not found) [in libsystem_pthread.dylib]