When I created a c++ file in my project, instead of opening it, Unreal engine crashed.
Now, whenever I want to reopen the project, I get the message
“The following files are missing or built with a different engine version:
Would you like to rebuild them now?”
If I click “yes”, I then get the message:
“Build could not be compiled. Try rebuilding from source manually”
So I looked up some solutions on the internet and people say you should open the visual studio solution and go from there.
However, I don’t have any .sln in my project folder, and when I use the option “generate Visual Studio project files” nothing happens.
So, how can I fix this?