i used Unreal Engine 4.25.ver to interface ‘RoadRunner’ with ‘Unreal engine’.
after i created file in Unreal engine, i clicked the new C++ class.
and i clicked the parent class , Unreal Interface.
but it can’t complile the project.
how can i complie ?
[4.25]
Try right clicking the .uproject
→ Generate Visual Studio Project Files
. That refreshes the .sln
with any added/removed C++ files.
You might end up needing to delete the new files for that class and try again.