Unreal Engine C++ UI/Tools Programmer [Remote) at Geo Tech(Games) Remote Friendly

Unreal Engine C++ UI/Tools Programmer [Remote) at Geo Tech(Games)
Remote Friendly

Location -Anywhere

Contract Length - 3 months, 1 year

Responsibilities-In this role, you will be

● Designing and implementing tools plugins and modules for UE4 Virtual Production, integration, and advanced project.
● Designing and implementing user interfaces for the editor
● Bug fixing and maintaining the plugins code base
● Analyzing and fixing common problems in plugins and modules such as memory usage, and performance problems, frame rate.

Qualifications—

● Excellent C++ programming skills
● At least 3 years of Unreal Engine C++ experience
● Experience developing in a large codebase, ideally experience designing and implementing a tool from the ground up
● Knowledge of networking, rendering, and other systems impacting quality and performance
● Ability to listen to feedback and collaborate with others to come up with creative solutions to challenging designs
● Must work well in a team environment with both programmers and artists
● Passion for new technology and Unreal Engine C++ development
● Familiarity with engine modules and engine source code. Ability to read and recycle engine source code in your projects
● Understanding of Unreal Engine code architecture
● Developed one or preferably more Unreal Engine code plugins
● Willingness to take on difficult programming challenges with no documentation
● Project portfolio with code samples you can provide
● Fluent in English

How To Apply–

Discord:
Email: