Unreal Engine C++ Error MSB3073

I have the Newest Version of Unreal Engine, and I am using the Community 2019
version of Visual studios. This is my first time ever using Unreal engine.
I am Also following the freeCodeCamp.org endless runner Tutorial
(YouTube). I’m at the first steps of creating the base level
But each time I try to compile/build the Base Level c++ code I get the MSB3073
error. The error description reads:

“D:\Projects\UE_4.27\Engine\Build\BatchFiles
Build.bat RunnerProjectEditor Win64 Development - Project= “D:\Projects\Runner
Project\RunnerProject.uproject” -WaitMutex -FromMsBuild” exited with code 6.

Project: RunnerProject, File: Microsoft.MakeFile.Targets, Line: 45

I’ve looked many places to try to find a solution to my issue, but None of what
I find Helps me. I would Appreciate any feed back to help my situation.

I fixed it. It turns out All it was was a misspelled blueprint. I spelled it as Bluprint. If you get this error, just recheck all your spelling.

Coding errors is most likely a simple Mistake. thats what computer science trouble shooting is.