[PAID/CONTRACT] Unreal Engine Artist with Maya experience to create in-game scenes for a live-action film
Project Title:
-still confidential-
Description:
TRIXTER Berlin is currently looking to hire experienced Unreal Engine Artists.
The product we’re creating is not a game - we are creating scenes for a film, and we are using Unreal as the Engine. The shots created will not require live-rendering.[FONT=“Univers LT Std 55”]
Team Name:
Trixter Berlin GmbH
Previous Work:
Availability:
ASAP
Talent Required:
Responsibilities:
- Importing rigged and animated characters from Maya into an existing Gameworld running in Unreal Engine
- Staging the characters and placing cameras
- Optimizing the shots within the context of a given scene
- Tweaking textures/materials and the existing lighting
- Minor simulations
- Exporting the shots as image sequences
- Comfortable in working with deadlines.
- Ability to work in a collaborative environment.
Requirements:
- Excellent knowledge of Unreal Engine and Maya.
- Knowledge of CG and Game industry is a major plus.
- Self-driven, good communicator, and a great-team player.
- Excellent organizational and communication skills
- Ability to perform multiple tasks, set priorities and problem solving
- Able to organise own workflow in a meticulous manner.
- Good communication, organizational, time management and interpersonal skills.
- German and English language skills.
- Valid EU-working permit.