Unreal Engine and C++ Question

I am starting to learn game development. I was experimenting with Unity(Free) for a week or so and found it quite useless. I mean it was a “demo” type thing. Moreover, I am currently studying C++ (have learned inheritance and polymorphism). I currently don’t know any other programming language. I saw that Unreal Engine 4 allows to write code in C++ which is a big benefit for me but the system requirements are quite beefy.

Before buying it, I would like to ask if these specs will get the job done for a newbie like me.

Processor: i5-3337U
RAM: 4 GB
GPU: Nividia Geforce 740m

Thank you for the help :slight_smile:

You can work with that. Compiles might be a little slow with only 4 GB of Ram, but if you aren’t in a hurry, it’ll be ok.

Specs look good man, you might have issues when you’re making full blown games :), should be great to start with!.. Definitely try out the trial version too first!

Thank you a lot guys. You really helped a lot!

I got worse specs and i’m coding so :stuck_out_tongue:

Trial Version? Whenever I click “Get Unreal” it leads me to payment.

Mind telling me some of your specs, Sir. :slight_smile:

I have formed a group with a friend. However his specs are lower than mine. So I was wondering if the engine would work for them.

i3 M330 2.13 Ghz
AMD Mobility raedon HD 5000 series
2GB RAM

What about the coding part only? Will the engine work for him?

There is no trial version.

Also,I suppose 2 gb ram is too little. And I hope you know that you need windows 64 bit to run the engine?

Oh gosh, you’re absolutely right. My apologies, I was thinking of Unity then. Pardon me… Ignore me… Still, the computer specs are fine… Don’t ignore that :slight_smile:

Cube, I5 and I3 are 64bit <thumbsup>… I think 2GB is pushing it for ram… I’m usually up there in 4 - 6gb…

Yeah 2GB RAM is less. Thanks for telling.

Thank you for confirm about the trail version.

I didn’t know that I need a 64 bit Windows but I already got Windows 8 64 bit installed in my laptop. :slight_smile:

Thanks again :slight_smile:

I am thinking to start with 2D games.

There’s a 2d paper template in the unreal engine… It is unfortunately a preview (beta) but I’ve been using it just fine… Good luck buddy!

Here’s Epic’s official recommendation:

4 GB and 2GB of RAM are very low numbers.

One person I saw said they tested it out and found that for fast build times 32 GB of RAM is optimal and that after that you get diminishing returns. Your compilation time is probably going to be painfully slow.

However, remember that the first build always takes the longest. Yours will probably take hours. After it has built it will speed up considerably.

You might consider coding indepedent modules externally from the engine entirely when possible and then integrating them after they are done. This only works for logic that doesn’t depend on UE4 though.

If you have more RAM slots I recommend upgrading them, or better yet get a better computer altogether.