In any Unreal Engine 5 sub-version, the engine freezes completely during everyday work. This happens in completely different situations. One of them, the most common, is the situation of changing the type of variable used.
This does not always happen, but at completely random moments. As a result of the freeze, the engine completely stops consuming CPU and GPU and responding to clicks mouse.
How can I find out the reason for these freezes (they occur in any Unreal Engine 5.x project)? Or maybe there is already a solution to this problem?
I am attaching the log, which is located in MyProject/Saved/Logs
MyProject.log (132.6 KB)
This log was generated when doing exactly the same actions as in the video, but on Unreal Engine 5.1.1
My PC specs:
CPU
- Processor Model - Intel Core i5-11400H
- Total number of cores - 6
- Number of productive cores - 6
- Number of energy efficient cores - 0
- Maximum number of threads - 12
- Processor frequency - 2.7 GHz
- Automatic frequency increase - 4.5 GHz
GPU
- Video card model - GeForce RTX 3050 Ti Mobile
- The amount of video memory - 4 GB
RAM
- Memory type - DDR4
- The total memory capacity - 32 GB (16 * 2)